Extreme Event is an award-winning in-person role-playing game that gives participants a taste of what it takes to build community resilience in the face of disaster. Players work together to make decisions and solve problems during an engaging, fast-paced disaster simulation. Developed by the National Academy of Sciences’ Koshland Science Museum (now LabX) in collaboration with the ResilientAmerica Roundtable, Extreme Event’s content draws on recommendations from the seminal National Research Council report Disaster Resilience: A National Imperative and has been reviewed by experts and staff of the National Academies.
The Challenge: One facilitator and no revenue-generating products
The Solution: The Epicenter Innovation team strategized with the LabX team to create a solution that solved both challenges. Together, we created a facilitator training program for emergency managers, educators, community leaders, corporate resilience professionals, government communicators, and youth partners to allow the Extreme Event Game to be played globally. This creative solution also is a revenue generator, as the new facilitators pay to become a facilitator that can then market themselves to communities, corporations, public safety agencies, and more.